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One of the most important and under appreciated aspects of defensive
play is the mark. The mark is integral to every type of defense:
man to man, zone and clams. The mark is a blue-collar
aspect of ultimate that does not get much glory, however a pivotal
D block can make you a star and will get your teams adrenaline
flowing. Most high-level ultimate games are won or lost by which
team wins the battle of the mark. Many elements of the mark are
basic like keeping your balance and staying on your toes, but there
are a few learned skills that can turn good markers into team heroes.
The skills to be discussed for better marking include knowing when
to take a gamble, watching the throwers eyes, and keeping
your arms bent.
One skill that creates better marks is learning when to take the
gamble of changing the direction of your force. At high counts (stalling
six or seven), the defense gains an advantage because the offensive
player must soon throw the disc. The marker, normally marking one
direction (either trap forehand or backhand), can rotate around
and cut off all throws without as much risk of a detrimental break.
Death or Glory (DoG) have become masters at utilizing this
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gamble while marking. For example, if a thrower is trapped on the
backhand line with a high count, the marker will swivel to a straight
up force and deny both the backhand and forehand throw. If the thrower
turns to dump the disc, usually with an unmarked forehand, the marker
will turn with the thrower knowing the disc must be released. Often
a gamble in a situation like this will result in a crucial block
or a forced throw away.
Another important marking skill and one that many
veteran players use is to read the throwers eyes. At high
counts, looking at the throwers eyes can indicate where the
thrower is going to put the disc, and give you a little edge to
get your hand out for a devastating block. This should be a calculated
gamble at a high count because skilled throwers can burn the mark
that overextends. The marker should be extremely careful not to
foul by keeping ample space between themselves and the thrower.
The thrower can often draw a foul at a high count, once again gaining
the advantage over the marker.
A final marker lesson, and one of the least obeyed tips, is to not
fully extend your arms while marking. Only fully extend your arms
to make the actual block. It is easier to move your hands in the
right place if your elbows are bent and you can reach out to spots
rather than having locked limbs that you have to move. Imagine a
high backhand over your shoulder. If your arms are fully extended
at waist level you need to swing your arms all the way up to block
this throw. If your arms are bent, you can shoot them up to block
this throw. In addition, a thrower may not realize the width of
your wingspan and put the pass right in your palm as
you extend.
In physical competitive games, a strong presence on
the mark is critical and yet often goes unnoticed as bodies fly
horizontally and vertically. Learning the above skills can increase
your own ability and bring success to your team.
James Studarus
Santa Barbara Condors
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